inactive players causing team imbalance

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  • #4592
    Posts: 23

    Hey Everyone!!
    Hope you all are doing great!

    Many players are joining a team and then not playing at all. TW does not move them to spectators.
    This results in a hidden imbalance of the teams, also the “teams” command doesn’t work as it can only balance the number of players.

    Now, one good solution I can think of is to make it mandatory for a player to leave the area around his spawn point within 90 seconds else he/she is moved to spec. I don’t know if this is doable but we really need to fix this quickly.

    until next time,

    Posts: 42

    there’s a !spec “name” example: [!spec skeb] that you can use. I saw the message yesterday on the server, I did’nt test it yet.

    I think its more a education issue than a server’s option. We just need to spec ourselves if we’re gonna leave. But, you know, its only a game, sure less fun if its 20 to 1 and you can barely make it out of the spawn, but its rarely he case

    Posts: 321

    We announced about this issue on the front page. If you still have questions, create new topic.
    Topic closed.

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